added localization

This commit is contained in:
mskupin
2023-05-10 17:56:51 +02:00
parent 9acea1da37
commit 6d6a9ee2ba
9 changed files with 73 additions and 97 deletions

3
l10n.yaml Normal file
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@@ -0,0 +1,3 @@
arb-dir: lib/localization
template-arb-file: app_en.arb
output-localization-file: app_localizations.dart

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@@ -0,0 +1,3 @@
{
"helloWorld": "Hallo, Welt!"
}

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@@ -0,0 +1,6 @@
{
"helloWorld": "Hello World!",
"@helloWorld": {
"description": "The conventional newborn programmer greeting"
}
}

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@@ -1,4 +1,7 @@
import 'package:flutter/material.dart';
import 'package:kassenzettel/pages/dashboard_page.dart';
import 'package:flutter_localizations/flutter_localizations.dart';
import 'package:flutter_gen/gen_l10n/app_localizations.dart';
void main() {
runApp(const MyApp());
@@ -7,109 +10,28 @@ void main() {
class MyApp extends StatelessWidget {
const MyApp({super.key});
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
title: 'Kassenzettel Demo',
localizationsDelegates: const [
AppLocalizations.delegate,
GlobalMaterialLocalizations.delegate,
GlobalWidgetsLocalizations.delegate,
GlobalCupertinoLocalizations.delegate,
],
supportedLocales: const [
Locale('en'),
Locale('de'),
],
theme: ThemeData(
// This is the theme of your application.
//
// Try running your application with "flutter run". You'll see the
// application has a blue toolbar. Then, without quitting the app, try
// changing the primarySwatch below to Colors.green and then invoke
// "hot reload" (press "r" in the console where you ran "flutter run",
// or simply save your changes to "hot reload" in a Flutter IDE).
// Notice that the counter didn't reset back to zero; the application
// is not restarted.
useMaterial3: true,
primarySwatch: Colors.blue,
),
home: const MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
class MyHomePage extends StatefulWidget {
const MyHomePage({super.key, required this.title});
// This widget is the home page of your application. It is stateful, meaning
// that it has a State object (defined below) that contains fields that affect
// how it looks.
// This class is the configuration for the state. It holds the values (in this
// case the title) provided by the parent (in this case the App widget) and
// used by the build method of the State. Fields in a Widget subclass are
// always marked "final".
final String title;
@override
State<MyHomePage> createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
int _counter = 0;
void _incrementCounter() {
setState(() {
// This call to setState tells the Flutter framework that something has
// changed in this State, which causes it to rerun the build method below
// so that the display can reflect the updated values. If we changed
// _counter without calling setState(), then the build method would not be
// called again, and so nothing would appear to happen.
_counter++;
});
}
@override
Widget build(BuildContext context) {
// This method is rerun every time setState is called, for instance as done
// by the _incrementCounter method above.
//
// The Flutter framework has been optimized to make rerunning build methods
// fast, so that you can just rebuild anything that needs updating rather
// than having to individually change instances of widgets.
return Scaffold(
appBar: AppBar(
// Here we take the value from the MyHomePage object that was created by
// the App.build method, and use it to set our appbar title.
title: Text(widget.title),
),
body: Center(
// Center is a layout widget. It takes a single child and positions it
// in the middle of the parent.
child: Column(
// Column is also a layout widget. It takes a list of children and
// arranges them vertically. By default, it sizes itself to fit its
// children horizontally, and tries to be as tall as its parent.
//
// Invoke "debug painting" (press "p" in the console, choose the
// "Toggle Debug Paint" action from the Flutter Inspector in Android
// Studio, or the "Toggle Debug Paint" command in Visual Studio Code)
// to see the wireframe for each widget.
//
// Column has various properties to control how it sizes itself and
// how it positions its children. Here we use mainAxisAlignment to
// center the children vertically; the main axis here is the vertical
// axis because Columns are vertical (the cross axis would be
// horizontal).
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
const Text(
'You have pushed the button this many times:',
),
Text(
'$_counter',
style: Theme.of(context).textTheme.headlineMedium,
),
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: _incrementCounter,
tooltip: 'Increment',
child: const Icon(Icons.add),
), // This trailing comma makes auto-formatting nicer for build methods.
routes: {
DashboardPage.routeName: (context) => const DashboardPage(),
},
initialRoute: DashboardPage.routeName,
);
}
}

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@@ -0,0 +1,25 @@
import 'package:flutter/material.dart';
import 'package:flutter_gen/gen_l10n/app_localizations.dart';
class DashboardPage extends StatelessWidget {
const DashboardPage({super.key});
static const routeName = '/dashboard';
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(AppLocalizations.of(context)?.helloWorld ?? ''),
),
bottomNavigationBar: BottomAppBar(
child: Align(
alignment: Alignment.centerRight,
child: FloatingActionButton(
onPressed: () {},
child: const Icon(Icons.add),
),
)),
);
}
}

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@@ -70,11 +70,24 @@ packages:
url: "https://pub.dev"
source: hosted
version: "2.0.1"
flutter_localizations:
dependency: "direct main"
description: flutter
source: sdk
version: "0.0.0"
flutter_test:
dependency: "direct dev"
description: flutter
source: sdk
version: "0.0.0"
intl:
dependency: "direct main"
description:
name: intl
sha256: "910f85bce16fb5c6f614e117efa303e85a1731bb0081edf3604a2ae6e9a3cc91"
url: "https://pub.dev"
source: hosted
version: "0.17.0"
js:
dependency: transitive
description:

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@@ -35,6 +35,9 @@ dependencies:
# The following adds the Cupertino Icons font to your application.
# Use with the CupertinoIcons class for iOS style icons.
cupertino_icons: ^1.0.2
flutter_localizations:
sdk: flutter
intl: any
dev_dependencies:
flutter_test:
@@ -57,6 +60,7 @@ flutter:
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
generate: true
# To add assets to your application, add an assets section, like this:
# assets: